By the way, I lost the ability to use “Custom enemy collision” entity for statues. Previously I could use this collision for stationary models. Now, when you try to put this entity in the same place where the statue is, this entity begins to move somewhere to the side. To make it clearer, I was trying to make a static enemy statue that would fire projectiles. But at the moment I have no idea how I can implement this. Perhaps you have some ideas on how best to use this entity in this situation?