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(+1)

I tried the new level and it definitely fits the existing game well. It's certainly a visual treat that would make a neat demo on its own, and the music is an absolute banger, too. I felt the difficulty was all over the place-the sawblades were easy to dodge, but the ropes ended up in a completely different place when the train turned at the last second -, but then again the gameplay never really clicked with me in the other levels either.

I forgot why I played it on my gaming PC last time... it was perfectly playable on my laptop but some parts did lag. 

The devlog itself is... fine. It hits all the necessary points: what this project is, what was planned, what made it in, why it went the way it did, what's next. It's pretty short, though, and feels super barebones.