Interesting idea, lots of stuff in the game. Like a little short on theme, but still good!
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The idea of the theme, was to do everything variable wise as float....score, time, and even the amount you receive for the powerups..... besides the "outer space" physical floating theme.... I was working on a "Robot" mechanic that incorporated a "jetpack"...but you would have to beat have him travel by finding all the planets travel "white crystals" to unlock a secret area to attain it