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(+1)

Interesting idea, lots of stuff in the game. Like a little short on theme, but still good!

The idea of the theme, was to do everything variable wise as float....score, time, and even the amount you receive for the powerups..... besides the "outer space" physical floating theme.... I was working on a "Robot" mechanic that  incorporated a "jetpack"...but you would have to beat have him travel by finding all the planets travel "white crystals"  to unlock a secret area to attain it 

(+1)

That's an interesting interpretation of the theme then, sorry I didn't realize it right away(