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Gameplay

+ pretty spooked at beginning
+ liked the level, how it weaved on itself. Felt like a house
- stopped being as spooked after reveal, no longer felt threatened

Art
+ I like the assets
- The darkness is honestly a bit too oppressive here. Making the lamp a bit stronger would have been nice
+ The art and the use of blue lighting contribute to spookiness, haunted house vibe

Sound
+ Lots of good atmospheric sfx, good job in this category
+ Definitely added to the spookiness

Bugs
+ No Found, good job

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and oh yeah, it was fun. Good work on this one

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Thanks for the feedback! It really helps a lot while I am  working to update the game. You are right after the reveal it's not really spooky anymore. More like a sad atmosphere. I will try to keep it more spooky in my update after the reveal or change the timing for it. I really  wasn't sure if the darkness and level of light was right. I wanted the player to have limited sight but maybe it was a bit much lol. I will try to improve this for sure. I guess I am lucky because there definitely are some bugs here and there x) Glad you liked it!

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Being sad post reveal is fine. It could even be good, it subverts exceptions and that might be interesting to players. But I'd probably try to emphasize the scary tone or the sad tone.