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I have trouble setting up the material correctly for the tress in unity. I have the material as "Standard" and dragged the tree-image onto "Albedo" and changed the rendering mode to cut-out however it doesn't look quite right. Idea? https://imgur.com/a/8A2Yu2Q

Unfortunately I don't use unity so my knowledge on it is very limited, however, upon looking at the picture you provided, it seems it could be an issue with double sided texturing. Most of my assets tend to make use of single planes that would require double sided texturing the materials. I searched YouTube and I think maybe this could be of help. 

Hopefully this solves your issues, and also thanks for your interest with my assets, and hope your project goes well.