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(+2)

heya :)

So no plans for voiceovers for a couple of reasons. 1) Logistics. The amount of dialogue in this game is insane. The original script had over 50k lines of code. It would be hard to try and record some parts and not record others. Recording that would take months and coding it in and editing it would be a nightmare. I honestly don't think it would be worth the time and would likely delay updates, prolong development, or just prevent me from starting  something else. There's just never been a lot of demand and I don't want to be a developer that just spends forever redoing and adding to the same project. 2) Voices can ruin head canon. So this second point is honestly more important to me and is the primary reason I'm about 99% sure we'll never see voiceovers. I think visual novels, especially one of this length, kinda blend that novel and game genre together. However, the length of this one really pushes more of a "novel" than a game. I think that causes a lot of people to read it like a book where you get to make the voices up in your head. There's also a lot of readers that have developed head canon about these characters including voices, accents, ethnicities, and all kinds of diverse characteristics. That freedom allows the reader to identify more with the characters  and that's proven powerful to thousands of readers over the years. I don't want to take that from them. I think the characters are more powerful and diverse being silent and left to the imagination of the reader with this project and I want to protect that. 

However, that being said, cinematically it would be pretty sweet to have voices and it would make doing music way easier