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(1 edit)

I am, but not adding bonuses.

Over=positive outcome/yes

Under=negative outcome/no

1=Extreme negative/no, reset to 10.

20=Extreme positive/yes, reset to 10.

Equal=Reset to 10, envision two possible outcomes, and re-roll. Outcome 1=under Outcome 2=Over. 1=Outcome 1 with added threat 20=Outcome 2 with added advantage. Equal again is a reset to 10 and re-roll.

Sounds good. I think I was doing the same, resetting Kismet on a roll of 1 or 20 during my little adventure.
Thanks for the reply. I've been fascinated with FKR for awhile for solo. I just need to play more & gain more experience.

(+1)

You bet!
Glad to help.

(-Roll d20 twice, total, remove d20 starting equipment)
What does this mean?

(+1)

Roll 2d20, total the rolls=Starting equipment.
Number each piece of starting equipment.
Roll a d20.
Remove that many pieces of starting equipment.
If you rolled an 8, and you have 15 pieces of starting equipment, you remove equipment numbers 8-15.

(+1)

For the record:
I'm MUCH less restrictive now, and consider what my character(s) would have on them given their places in the world.