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I was expecting something of lower quality going in, but the gameplay here is pretty good for a 12-hour jam title. 

It lacks a grander goal or purpose, but flying around to random planets and hollowing them out was a nice time.

Yeah, I didn't really give myself enough time to give the player a goal or whatever, I guess the goal is just to make as much money as possible.

I think in the future I could add a home planet and some automation stuff.