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(1 edit) (+1)

I liked the visual style a lot and, as a whole, the game creates a very tense atmosphere. It startled me a bit when El Pombero came out for the first time.
Very cool entry, but would be nice to have more loops to avoid the monster, that could also use a navmesh to chase you through the environment.

Hello, friend! Thanks for your words! I'm glad you liked my game. 😁 And it's good to know my efforts on trying to make an uneasy atmosphere paid off in the end.

Regarding the Pombero chase, I wanted to add more space for maneuvering, but I sadly ran out of time. 😅