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What an atmosphere! Love your approach to this theme, reminds me of the newer Donkey Kong games (some of my favorite parts were where you jumped back and forth between planes like Orpheus does). Having the music be one steady melody with an evolving instrument depending on your progress is an awesome choice that fits this game very well. The color schemes were great and the geometric nature of the backgrounds was quite pleasing. Nice tie-in to Greek mythology at the end.  When I first descended into the underworld, I was on the back layer and entered an endless fall right through the terrain, but luckily it looped me back to the top of the screen and I was able to jump to the foreground and continue normally. A simple but well-executed game, great job guys!

(+1)

Thank you so much, a lot of people seem to have this issue of falling through the ground. This is because I had to make the colliders less stable to increase performance (among some other specific problems caused by this choice that I write about in other comments). Thank god I put that barrier there incase other people had that problem (I encountered it only once for myself). Thank you for playing!