I love the start of the game, its a great start, I have a few complaints about the mechanics of the game, but the game itself has an interesting and meaningful story.
The issues I saw with the mechanics, 1 the intro story scrolls by to the end of the intro without clicking anything, the text scroll speed is too fast so I was only able to get the gist of what it was saying, I restarted the game 3 times trying to read it and then gave up.
2 there is no indication of the controls for the game, I didn't know I could walk till I saw the video in the comments here. [edit](I don't tend to read overviews on itch.io because Ive seen a few games where the overview gives away the whole game)
3 there was a paper ball under the desk that I literally could not grab, it was between the chair and the table and whenever I tried to click it, it would click on either the chair or table [I likely can grab it if I rotate the camera, I just didn't realize I can do that]
I'm aware the game is still being made and I hope the feedback helps with its production. Its a beautiful environment and the attention to detail in the art, in the items in the rooms.
SPOILER
How the girls reaction changes depending on what you give her, she gets a different story about the end of his life from the different items you give her. I love that you can give her three things, so you have to choose carefully. I am wondering what happens to the more expensive things you don't give to her. Does the rest go to the family later? I'm very curious.
I hope the game does well, I found a video about it today on Instagram, I hope that post gets a lot of people donating and trying the game.