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Thank you for the kind words!

For the suggestions:

I might try adding sound effects later. I’m not sure how many people play games like these muted or how annoying the sounds will get, but it’s not off the table.

A few people have asked for non-bursting. I’m of two minds about how to accommodate. Since it doesn’t make a whole lot of sense for a character to be perfectly normal looking in one scene and then “oops, you’re a berry now, game over” I’d need to think of something else for immobile. Berrified is a neat idea, though.

Definitely more filled problems coming. I don’t always add them into events because it can make balancing gameplay harder, but there will be more in the future without a doubt.