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Hello,

My name is Nikhil (BrudaB).

I am a Sound designer and Music composer, trained by multiple audio schools and mentors, with 5+ years of hands-on practice over 10 projects including -

  • Never give up, Traditional cheese shop (250k+ views on youtube)
  • ESMA Montreal - ‘The Little Paper Plane’ (Short animated film)
  • The Finals and Counter Strike: Condition Zero (Game trailer re-designs) 
  • Agent 327 (School post-production project, leading a team of 5 students)
  • Trailer music for a Moroccan TV Show (supervised by Taha Nouri) 
  • 10-song Album for an independent artist - ‘Caijo’ (Produced, mixed and mastered)

Also helping other artists and visual designers with composition, sound design, editing, recording and mixing.

I’m a quick learner, disciplined, organized, and have an in-depth knowledge of tools like Wwise and Unity, along with an advanced understanding of ProTools, Ableton and other DAWs like Reaper and Cubase. I have successfully completed the sample games - Cube and Wwise Adventure games (WAG), that come along with Audiokinetic, from designing the sounds for each event from scratch to implementing on Wwise, organizing soundbanks to creating systems for final integration on Unity. 

Within the gaming ecosystem, I have created sound re-designs for games such as -

  • System shock
  • Kena Bridge of spirits 
  • Planet of Lana 
  • Luna Abyss

In addition to the above, I have ongoing projects (currently working on 'Nine Sols' Re-design), receiving expert feedback from industry leaders for my high quality sound design and edits.

Based on my experiences and transferable skills, which I’ve gained from my involvement in visual media, I am eagerly looking for a role in games as a Sound designer/Music composer and would love to connect with fellow audio wizards! 

Please do visit my website below for any references to my projects. 

Lets JAM!