29 JUNE 2024:
Lots of minor additions and fixes this week as the game is very near completion:
- After beating the game, player will get to see a stat screen showing how many enemies they destroyed.
- Battleships deactivate if they are a certain distance off-screen.
- Carrier fighters are slightly brighter for better color contrast.
- Cargo boss can scroll down the screen faster if the player flies forward.
- Deleted about 400 lines of code by simplifying types and removing unused variables.
- Fixed bugs where objects kept moving when the game was paused.
- Fixed bug where stars were not scrolling properly.
Still the occasional graphical glitch here and there, but so far haven't encountered anything game-breaking or that would cause an unfair player death. AI still needs some work and I need to verify the game still works at different resolutions.
I happened to see that Space Engine Pro (what I've been using for my space backgrounds) just got a new update where you take high resolution screenshots. Although it's tempting to take advantage of this I know it's just going to cause lag because I've already had to scale down or use lower resolution versions of some of the graphics.
QUOTE OF THE WEEK:
"Don't wait for the right opportunity, create it."
Thanks for reading and have a great rest of your week!