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(1 edit)

Smart move. People aren't looking for gameplay nearly as much as developers in the field seem to believe. I personally only want story. I hate dealing with sandboxes, the most popular way to do things right now, and much prefer a kinetic novel myself, that is willing to let you get into characters and situations via story rather than cheap mechanics that will never be satisfying. Mechanics are something I struggle through only if the writing and characters and themes are good enough to warrant the effort.