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To me "roguelite" just means similar in structure to rogue (permadeath) but not enough to be called a rogue-like (it's real time, it's not an RPG, the mechanics are very different, etc.). Not all roguelites have to be real-time or have meta progression, and not having those doesn't necessarily make the game a roguelike if it plays nothing like Rogue.

I'll defend my choice of tags! :D