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Visually and audio-wise, this is very impressive and I hope you continue to polish this game!  You nailed the theme of the game right on as well.

Nits:

  • It took me forever to figure out how and when to use the Z key.  Clearer instructions on your game page would help.
  • Sometimes with a screen scroll, I would get another bird added to my roster of birds, plus other items like feathers would double, triple up, etc.  This would cause a lot of clutter and a fail when hitting something bad.
  • Dang, those are some POWERFUL feathers when doubled, tripled up, etc.  They would send me through more than one screen and right into a wall :O

I have caught comments on the R key.  It did do something for me.  The shake at the start of the game was  mildly entertaining.

I think a bit of cleanup on code is called for.  Otherwise, this is a very solid start and is worth developing more when the jam is over.