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(+1)

Hey, glad you’re having fun with it!

My rulings for those:

  1. Critical damage should be rolled against DEX/WIL after the ability score is reduced. On a failure, you are the equivalent of knocked out (dazed/can’t move etc.) and can’t act anymore in that fight until tended to.
  2. Same as STR damage. A long rest in town will do it, but your ruling is probably fine too.