This was a very good entry! You know me, I'm a sucker for Game Boy shit, and I think compared to RATD you completely beat me at my own game! This FEELS very aggressively Game Boy, you nailed it.
Music is obviously best in jam, I think I miiiight contend against it with Crueldown but it's a close one. The battle theme was very good, final boss theme was a nice use of Theme6 as always!
The story was... fine? Admittedly it didn't really do much for me, but it worked well enough and I thought David showing up at the end was a surprisingly funny payoff for the setup earlier.
The jokes... also mostly didn't land but you and I have different sense of humour. I did GREATLY appreciate the little effects you pulled though like character names updating in real time as you learn more about them.
The gameplay was pretty hard for me to feel out at first, it wasn't clear to me that this was basically an elaborate puzzle game (the tutorial made me think it was more of some sort of combo mechanic, like blinding enemies would make them easier to hit with coconuts or something) but I was able to figure it out more or less by the end so it worked out okay.
Overall, fantastic entry! It's not my number 1 fav but it's definitely in the upper echelons, and I'm a little jealous how well you pulled off the GB vibe here. This genuinely felt like it could have been emulated on a Game Boy! Bravo, homie!