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i think the slippery movement of the ship gives the player a skill to improve at which definitely helped keep my attention for longer which was great. i think there are a few things that would really take this to the next level! one is sfx. you might already be working on this since you said its unfinished but i think sound goes a long way. the second thing is either a difficulty curve, i think this would help keep the players interest for longer since once you get used to the movement there isn't to much to work towards. nicely done, and i hope you finish your project!

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I split the game after completing the Zeno Monthly Gamejam 1, with sound, music and higher level of difficulty over time. Of course, there will be correction for some bugs and additions.