Having mic cutoff issues on steam deck proton experimental. Possibly a performance issue happens more often later into the session also sometimes see lag spikes or get stuck lagging eventually too.
When reviewing the Godot Engine's documented audio issues, I did come across one talking about issues caused by an audio player being active for an hour+, but hopefully the lag occurring after a while is something I'm not cleaning up in my code.
Hopefully I can diagnose why the Windows version has those issues, but great to hear that the Linux one has no glaring issues. Thank you for the comment.