Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Having mic cutoff issues on steam deck proton experimental. Possibly a performance issue happens more often later into the session also sometimes see lag spikes or get stuck lagging eventually too.

When reviewing the Godot Engine's documented audio issues, I did come across one talking about issues caused by an audio player being active for an hour+, but hopefully the lag occurring after a while is something I'm not cleaning up in my code.

An update is that it seems to happen more and quicker in sessions with multiple players then a single player.

(+1)

We had no more cutoffs so far on the Linux version and it also seems to function same as the Windows version with no issues to report yet. 

Hopefully I can diagnose why the Windows version has those issues, but great to hear that the Linux one has no glaring issues. Thank you for the comment.