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I am running an I5 with integrated graphics . I have a feeling that allot of other people are sadly using this kind of hardware as well . So Opengl is about all it can handle . For my stuff im just starting to get used to the godot profiler , I dunno might be handy  .

the biggest performance hit by far are the lights which can be turned off in the settings. I'll take a look at some other things and see if I find any other big issues. No promises tho lol. Thanks again for the feedback