Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

Hi Dev,

I am having difficulties with 0.9.1. I am running Win 10 Home on an older system.  I note the download file is now a .exe, and may this is around the change to Godot I see reference to in other posts.

In any case, on my system the EXE is prevented from running by Defender as an unrecognised App. If I bypass that and run anyway, then I see a dialog box: "Unable to initialise Vulkan video driver"  and the dialog wants me to  enable the OpenGL3 driver by running from a command prompt.  This works and the game starts. I have placed that command in a .BAT file and that works too.  So I can run the game, but the process is clumsy. I thought I left .BAT files behind decades ago.

It is all a bit ugly. Windows tells me my drivers are all up-to-date, and a bit of searching on the Net shows installing the right openGL driver looks tricky.  I do not want to mess up my cosily stable installation with the wrong drivers. I want no third party driver installers either, and that seems to be one of the options. I don't trust any such installers, I barely trust the official Windows's updater. 


I am lobbying for a game that uses standard drivers, vanilla for Windows.

I understand that your new platform may be significantly better for developers. But if it troubles players, then that is counterproductive. I also understand you are in no better place to advise on drivers for user's video cards and the dialogue box is better than a silent crash. But it still looks like a step backwards from a player's perspective.

I think, if you can, using standard Windows drivers is a good option, and I am lobbying for that.

Please consider. Regards,