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Is there ever going to be any grander storylines in the game, or is this just going to be a sandbox-esque game where you meet/screw/befriend a random assortment of people and monsters from start to end? Like, would we be able to eventually find out who or what cursed us and cure ourselves of our affliction, or take advantage of the curse and make it even more powerful? Or even grant it to other people? 

I like the game, but I prefer to know that I'm working towards a tangible goal that I can reach, rather than just faffing about and getting planetary huge (Not that that's bad, mind you) with no end goal in sight. 

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I plan on having a final boss of sorts and finding out about who cursed you. For now, I think there will be another area after the 'Inside the Castle' section with another 4 or so enemies and then you could fight the final enemy.