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The ETB battle system works great! If the system ever gets adapted into a proper game, the attune menu will need some rework to be more user-friendly as it is quite clunky to scroll through this giant list of options. At the end, I didn't interact much with this mechanic at all and hoarded items "just in case" lol. The graphics and spritework looks great, and I liked the story. It was a bit long and went overtime to finish it (played on easy mode).

Thanks Nowis!

The skill learning menu being jam packed with unlearnable stuff would be my top priority to fix in a full-length game, followed closely by the issues with the Wait command as I had designed it poorly.

I'm glad the battle system itself seemed OK and I appreciate you sticking through what ended up being an unintentionally lengthy entry due to the battles.

Oath Games did an excellent job on the new tilesets and map sprites! (I can't take credit for anything other than the 2k3 styled areas)