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Menu music is good. SFX on the text is neat. Artstyle is peak, and presentation wise this is a big glow up from the last purely visual novel scene.  Disagree with Max on diagonal movement, but people kept pestering me for that too so it is probably a good inclusion... I like the old school hard turns myself. Every day I am tempted to remove diagonal movement. Animated talking boxes are very good, the environment is simple but effective. Hide a secret in one of the mattresses. 

Menu seems sleek and effective. Mix of black, white and red is neat. Sent friendo up, spotted mysterious character, figured out the rock throwing. Probably could have gotten up together then. 

Spellcheck, should be "Welcome in, Raptor. Do you know why he has a knife?  Church scene was the last submission, or is it different? Yes, it is. 

Anyway, good job, there is definitely a market for these kinds of games, streaming and youtubers suck this shit up. Max Stern is always negging people, don't pay him too much mind. Think he is still sad his old game, which was very neat, did not get any traction. 

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But I agree with his whole critic and you can check my full response for more details. Obviously there is 5 minutes of gameplay so he doesn't have the full vision but whatever is the reason he is in bad faith, you have to remember that the average steam gamer buying the game will be in bad faith too. I even added the diagonal movement with sliding lol https://streamable.com/6c1se2 , I don't know about your game but my level design more appropriated for diagonals

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Taken by the crabs... and at such a young age ;_;