Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Pretty alright Castlevania-like. The Gameboy is not exactly known for being the best console for platformers, but you're doing about as well as anyone could with the limitations.

I feel the level design is too slow-paced for lives to be fun as a gameplay feature, but I guess it fits the retro theme.

I will update the control description, that was a mistake on my end lol.

I will also try to trim some of the fat off the stage since I didn't realise how long and repetitive the level was when actually making it.

As for lives, I plan to make an easy mode which gets rid of lives, adds more checkpoints and bottomless pits that bounce you up while doing a bit of damage.