The devlog is very detailed. The game is good.
Just a small feedback. It will be easier to play if there is a indicator showing which direction I got hit. There are several scenes in the game with multiple human enemies in front and I can't tell if they are shooting my npc ally or me. It's good that my HP is more than enough
Viewing post in By The Meridiem Gleam jam comments
Thanks for playing!
People have been asking for damage indicators since the first release of The Crystal Tower. I know it would definitely help but I've always kind of shied away from it because I feel it would be a ton of effort. I did have an idea on how to implement it the other day, though, so maybe it'll finally make it in this time.