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Haha, yeah - because you can work yourself into a corner by running out of willpower, I wanted a bunch of the bad choices to be heavily broadcast in advance. It's been a while since I made it, but if I remember rightly the biggest challenge is reaching the end without eating anybody's brain: following an ideal path through the game should allow it, but nomming people along the way tends to require less willpower and restore a bit to boot.

I made it to the end by nomming on radio guy but he was the only one.