Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I tried to play endless mode, and I realized that it was impossible to score 3600 points in 11 moves, if the store wasn’t so random it would be easier, I also noticed that the victim that has a 20% chance (or so) does not allow digestion It works too often, which often breaks the game for me.. 

Bonuses for choosing a “favorite” predator are weak in my opinion, and some, on the contrary, complicate the game (Why is this even necessary?). And in my opinion, the price of all predators except those that cost 1 should be lowered by 1, since they are very expensive, and those that are cheap are not very functional, because of this the beginning of the game is quite random, if you are unlucky with the choice of boosters, then choosing a predator conditionally for you will most likely lose the price of “4” in the 2-3 round.

Overall, I really like the game, it’s a pity there isn’t a separate mode where you only need to feed micro predators! 

By the way, I have an idea, why not give the victims cards given sizes, for example 

M (MIcro) will occupy strictly 0-1 cell in the stomach of the predator,

medium size Prey will occupy 1-2 cells, etc., this will make it possible to diversify victim cards according to their effects, removing sizes from the effect and making them constant.

(Sorry for my English, it's not very good)