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Oof, okay yeah, I think I might have to call this a non-finisher at this point, I'm afraid. Between my work schedule and having a terrible inability to sleep properly for going on 3 weeks now, as well as various other things, I'm having severe trouble even getting this to a state that has working gameplay mechanics let alone even a single level to play to completion. I doubt anything playable will be done by the time the gamejam is over and I really apologise for that, but I'll do what I can to get what I have finished.


So far, what I have is :

a completed background
two types of enemies and enemy waves sorted out (and very easy to make new ones too)
Basic shooting and movement
scrolling
clouds
a player sprite (sort of. It really could use work)

What I'd ideally need is:

Working damage mechanics and lives
a UI of SOME kind
A boss
Music and sound effects

Those are liekly not to happen since I have spent several days trying to puzzle out why GML is being obnoxiously obtuse about why something that worked just fine previously suddenly does not behave at all like expected, but I'll keep plugging on and see if I can't get something released.