Cool game bro, here's a stream:
I'm very particular with my keybindings, and I struggled a bit to find something comfortable. I didn't quite find it, but I was getting there. The most annoying thing were how far away 5 and 6 are from WASD. And I didn't know where to put the weapon switch key. Let me change weapons with the scroll wheel and I will use the scythe, ty.Hitting numbers keys multiple times to charge up feels cool, but it's also a bit tiring when you're going back and forth between elements. And it's specially annoying to hit 5 and 6, you pretty much have to stop moving. Another thing is, I usually just went for full charges and just mashed the number keys. But often I wasn't sure of if I hit it 3 or 4 times. For these reasons, I personally would prefer if there were 3 charges, or even 2, that would make it feel less annoying input wise for me.
I didn't figure out any complex combinations. I eventually figured out that Fire and Ice were weak points of some of the enemies, so my strategy was just to full charge them individually to deal with them. After a few runs I figured out that I could heal myself. And that's about it. But I liked the exploratory part of figuring that out (helped by the manual).
I would have liked a sort of training room with dummies or something to test stuff out. I like to experiment with mechanics normally, but I don't feel like you have too much room to try out stuff while you're fighting against dudes in the wild.
But at any rate, it feels pretty nice when you manage to do what you want in this game, it's super tight. I also felt like I learned new stuff after every run. And obviously, I bet it gets pretty nutty when you factor in chemical combinations. So yeah, pretty cool, looking forward to more updates!