First off, Thank you SOO MUCH for your comment. ๐๐๐
This is such helpful feedback. I haven't gotten the chance to test the game. It was just me testing it on my own, so some of these issues you mentioned I would have never been able to uncover. So thank you!!!
Regarding what you discussed:
- The funniest part is, I originally had hours accounted for in the timer, then I removed them because I thought it wouldn't be necessary ๐
I, however, did not forsee the timer resetting as a result of that. My bad. I'll make sure to fix it.
- The spring boards thing is something I was aware of, but decided to leave it in as it presented some "tech" to the gameplay. I figured it would be something cool for speedrunning. A minor boost if you approach it the right way. I designed around it so that you can clear all the spring jumps without needing that "boost", but players in-the-know would approach them differently and thus benefit from it to gain time.
I'm honestly torn on whether or not to keep or remove it. I hope it didn't cause any issues? If yes, then I guess it's best to remove them just to be safe ://
- For the vertical and horizontal flames in level 30. I'll adjust the layout of that section to be more readable and easier to anticipate. Thank you for your feedback!
- The final level is indeed intended to be difficult. However, the last section with the arrow platforms was not intended to cause cheap deaths. I made it that way with the assumption the player wouldn't stop on each platform, but make a run for it from one to the next and thus not be in danger of being crushed. But in retrospect, I see how that could catch someone off-guard without prior knowledge. I apologize for the frustration! I will adjust the layout to fix this. ๐๐
- I'll be adding fullscreen for sure. Noted! ๐๐๐ผ
Aside from that. Thank you so much for playing!
I'm so glad to hear you enjoyed and liked the game enough to finish it, as well as to take the time to comment all this! I'm also very happy to hear you liked the music. I appreciate the kind words! Truly. Thank you! ๐๐
One final time, thank you SOOO SOO MUCH for playing and for this comment. And I apologize for any frustration those unintended issues may have caused you. I will make sure to fix and address all of em in a future update.๐๐๐