I’ll be honest with you - the game felt like it was trying too hard to be bad, so hard that it completely failed to be ‘so bad it’s good’.
The main menu had some charm to it at least, but the gameplay itself just felt, y’know, bad. not in a good way, more in the ‘simply not good’ way.
still, at least it was over relatively quickly instead of dragging on even further, so there’s that.