This was a really good one but the gameplay is really rough around the edges. The music and visuals are incredible, the character portraits in particular stand out. Some of the backgrounds clash a little with the character sprites, however, and some assets felt like they may be unfinished. The writing is good and relatively free of errors, though it was hard to tell where the story was going from the demo jam version and I had to play the full version to find out. The usage of becoming a magician as a metaphor for LGBT+ identity was interesting, and reminded me of another game in the jam, A Turbulent Tenkajin Tale.
My biggest criticism would be the gameplay. It just wasn't very engaging for me. A big part of the problem was that the engine was not made for being an action RPG. I felt the combat would have been better if it was turn-based. Each character only having one attack turned the combat into repetitive button mashing, and dodging enemy attacks was janky with how the engine worked. The characters were also not well-balanced; I ended up only using Nitori once I got her because her attack was the fastest and was ranged. Marisa felt the least usable because it was hard to hit enemies up close without also being hit. Alice was like Nitori with a slower attack.
Overall, this game had some of the better writing of the jam and amazing visuals and music, but was held back by the gameplay.