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i gave up at the part of the tutorial that was telling me to destroy all of my guild buildings then giving me red popups when i did. i didn't get a real sense of what i was doing or why i was being made to do it other than click and drag one thing to another thing because the tutorial asks it. i think you need to use tutorial arrows exclusively where you want the player to click instead of pointing at several elements to describe them all at once. maybe a more freeform tutorial that highlights the relevant menus and tells me what i need to move from menu to menu and why i'm doing it would be better for me

i like the theme of a game played through a PC interface, but maybe the gameplay isn't for me. i thought the largest and smallest texts looked quite bad, and i didn't see the point in asking the player to set up settings at the start of the game

i had a bug where older windows in the background would gain focus when trying to add slime to the crafting menu even though they were behind the crafting menu until i moved them out of the way