I love the art style and how the fantasy of a dried up ocean was explored!
There were shrimp people, crabs, coral reefs, Atlantis-like ruins and just a lot of really cool and interesting stuff scattered around! Reminded me a bit of "Another crab's treasure"!
I know that the designers joined the project in the second block and I can imagine that makes things a little bit difficult.
I felt as though gameplay-wise, there wasn't really a clear direction...there were puzzles, combat and a big bazar, which I thought would be a lot more prominent gameplay-wise and see the player doing auctions or collect and trade goods or something along those lines...
I felt as though neither the combat nor the puzzles were really perfected, despite the visual presentation being good. Having chosen a clearer game seed could have helped.
Nonetheless, a very nice experience, which especially lets the visuals shine✨🪸🦀