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(1 edit)

I love the art style and how the fantasy of a dried up ocean was explored! 

There were shrimp people, crabs, coral reefs, Atlantis-like ruins and just a lot of really cool and interesting stuff scattered around! Reminded me a bit of "Another crab's treasure"!

I know that the designers joined the project in the second block and I can imagine that makes things a little bit difficult. 

I felt as though gameplay-wise, there wasn't really a clear direction...there were puzzles, combat and a big bazar, which I thought would be a lot more prominent gameplay-wise and see the player doing auctions or collect and trade goods or something along those lines...

I felt as though neither the combat nor the puzzles were really perfected, despite the visual presentation being good. Having chosen a clearer game seed could have helped. 

Nonetheless, a very nice experience, which especially lets the visuals shine✨🪸🦀