Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Thanks for playing and for the detailed feedback Frogboy!

Your surmise was kind of correct in that this game was essentially a prototype for a system I am considering in the future for a full-length project. I anticipated it might be too big or over-scoped in a few ways, but also made some miscalculations in terms of fight length and pacing to boot, having had to trim a lot of story and dialogue because the game was already running long.

While I think the mechanics turned out OK, and some players were very invested, others were put off by the level of complexity given the jam format, which is understandable.

Glad you were able to give the game a try and found some elements to be enjoyable!

(+1)

Oh, for sure! Don't sweat it. I've found that it is remarkably easy to completely mess up a jam entry with one or two small mistakes. I made one game too difficult which completely nuked my score and came very close on this one by setting my encounter rate just a little too high (although I suspect the use of AI, even as a joke, will likely have the same effect on my score this time around :D). But yeah, you've got a solid prototype there. Just need to pace it better and perhaps introduce some of the mechanics at a slower pace.