The jam game that played like a real game. Somehow you blew the scope so far out of the water, it shattered the multiverse.
I giggled gleefully when I returned to a very familiar looking world with one of my favorite battle systems (with some notable alterations). I liked the little cutscenes following the HTLM crew's lives, the soundtrack felt just right, the graphics were retro-beautiful. While I am judging for the jam based on the 45 minute limit, I fully intend on playing through the whole thing! I was able to conquer one world before my time ran out. Part of it was my own addiction to grinding. Levels + skill mastery levels are a black hole for me, and I could be found grinding skill levels on non-damaging abilities, even though I do not know if that does anything.
I don't know if you can help yourself, but I'd challenge you to make a legit 45 minute jam game, instead of these awesome games that would take the rest of us a couple of years to complete.