A great post. Some great insights into your reduction and refining of the core elements needed to pull off the tension and excitement of the diving gameplay.
Also much appreciate you sharing your process in working on the dial scene in 1bit.
Thank you very much. Initially I didn’t plan to have any tutorials but this was a bit different, as I got requests for it. But it’s tricky because I don’t want people to assume that I pretend to know what I’m doing ;)