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Hello,

I purchased your tool and I am trying to replicate what you did in your video with a HL2 level, but unfortunately, I have no idea how you got there. I tried using bsp source to convert the bsp to vmf and then importing to UE, but what is imported is essentially just rough block out cubes, no materials or textures are working. Can you please roughly explain the steps it took for you to get there? I bought this tool only for this, I am trying to re-imagine half life 2 environments, and I am very stuck.

Not sure which video you watched, but you need to import the materials and textures first, as explained in this video (it's for old pre-Source 2 CSGO, but the steps should be the same)