Beautiful, expressive art, with well timed audio enhancing the experience.
The story contrasts well the ordinary conflicts of the day, with the horrors of the night.
With only a day of content, the paths and experiences already begin to show signs of a rich and varied story, worthwhile playing again and again.
The only fault I can come up with has nothing at all to do with the project; but rather the engine used. I found the QTE's to be laggy, and it was necessary to compensate for the lag by pressing buttons early during the art scene. Ultimately, it is up to you and your team which engine you use, but using a 'lighter' engine, such as Renpy will give you a wider audience, as well as add Mac, Android and Linux support.
Thank you for lovely experience, and I look forward to where this game will go in the future. :)