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(1 edit)

okay...You reprogrammed half the game - but it works. ;D
First: tentacle underwear. It's not to my taste but I think it's a really good solution and it covers the alien tentacle fetish.
Personally, I prefer the "woman gets her normal clothes torn by opponents" games. But i gues there is no Gucci store on the planet. So this is realistic and well-solved for the theme of the game.
The long labyrinths were replaced by shorter paths.
The stones with the keys are now highlighted with a sparkle effect.
The new zoom function is great.
And I also think you solved it well how you can avoid the quest bucks in a level - just put the story elements in intermediate levels. Nice.
And yes - It is VERY GOOD that it's possible to beat up this old punk ass paparazzi creep when he starts to stalking Laura XDD.
BUT I miss the snakes from the second/third level from you Startversion. :D
The game was easy to play through without any bugs and the Maze puzzles were easy to find and solve. 
You incorporated the new type of monster into the story really well.
The enemies sometimes did too much damage for my taste. But apart from that, you can tell that you really put your heart and soul into it. Good job.
(+1)

:D thanks very much, means a lot. Im glad you like the changes, and there'll be many more improvements to come. 

With regard to the snake creatures, they will be returning, but there was already a lot going on in the earlier stages, so they'll be shifted into a later level of the game.