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Huh, thanks for sharing this, I've never seen that before. Glad it's an easy fix. Would you mind sharing your GM version?

IDE v2024.6.1.160 Runtime v2024.6.1.208

Yeah, it works for me so I guess it must be a time zone related difference? That is unexpected behavior from GM though, that shouldn't fail. Does it produce any kind of error?

Yeah, it crashes the game.

{ message : "invalid date conversion - dates earlier than 1 Jan 1970 will be incorrect", script : "gml_Script_anon@21528@___struct___94@gml_Object_gm_pulse_Create_0", line : 822, stacktrace : [ "gml_Script_anon@21528@___struct___94@gml_Object_gm_pulse_Create_0 (line 822)","gml_Object_gm_pulse_Other_68 (line 39) - 				_h.handler(_request, _response);
" ], longMessage : "ERROR in action number 1
of Async Event: Networking for object gm_pulse:
invalid date conversion - dates earlier than 1 Jan 1970 will be incorrect
 at gml_Script_anon@21528@___struct___94@gml_Object_gm_pulse_Create_0 (line 822) - 					var _epoch = floor(date_create_datetime(1970, 1, 1, 0, 0, 0));
" }