I assume you do all aspects of development yourself in which I have a question, how do you do everything? I've been thinking about making a nsfw game myself and I've been trying to gauge if it would be suitable for me based off things like workload and necessary expertise/knowledge. Basically I'm just curious to know, did you have to obtain extensive knowledge about anything before making the game or was it just a kind of if you didn't know you could research a bit or teach yourself with a few resources without too much of a problem? Also what are some of the biggest problems/challenges you run into as a solo dev? Or in making a game like this?
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That's a tough question, I don't think anyone can answer it properly, everyone has their own story of how they started making these games. For me it was a matter of one day...in the evening I told myself I would do it and the next morning I sat at my laptop and tried to figure out where I had gotten myself into xD I knew nothing about code, game engines, scripting, nothing...I just sat there and learned everything little by little. I just really wanted to do something myself and it didn't matter if someone liked it or not, just make a game and see what would come out of it...that's how I started doing it.