Hi. Thanks for the feedback.
Did you know mountains don't slow you down if your planeteer is overlapping a plot's graphics (border and plot type symbol)? Please ensure this isn't the case during your testing.
I was hesitant to skip the last round auctions. I know some other people who do similar on the last round. What allowed me to make this change on good conscious is:
- In the survey I ran, a good portion of people emphasized the game went a little long or needed a way to be sped up.
- Selling all your goods does not guarantee your money score will be the same as if you hadn't sold; the only good that is consistent in this regard is smithore. For food & energy, you sell at a point loss. And there is a 3/4 chance you are losing some change if you sell your crystite as well. In a really close game, everyone selling everything would tend to lean the win to the players that focused smithore.
There's actually a bug in the C64 version's scoring of food. In this regard, selling all your food in the last round would actually retain points otherwise lost.