find and replace the first bit in variedallies #define step
#define step
with instances_matching(Ally,"spr_idle",sprAllyIdle) if ("check" not in self)
{
check = irandom(12)
}
else if ("set" not in self) if sprite_index != sprAllyAppear
{
set=1
if check = 1
{
spr_idle = global.banditidle