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find and replace the first bit in variedallies #define step

#define step

with instances_matching(Ally,"spr_idle",sprAllyIdle) if ("check" not in self)
    {
    check = irandom(12)
    }
else if ("set" not in self) if sprite_index != sprAllyAppear
    {
    set=1
    if check = 1
        {
        spr_idle = global.banditidle