Yeah, I do give credit on the game page and in game, but a lot of people like me use itch.io as a kind of portfolio. I bet most accounts aren’t “publisher” or “company” accounts but instead individual creatives, and those people want to use their personal pages as a portfolio.
This came up as this last Ludum Dare I collaborated with another dev who also has an itch.io account, and we were trying to figure out how to get the game to show up on their page.
We’re both individuals looking to show off something we worked on, it worked out that we are good friends and so I had no issues giving him full admin rights, but it made me realize that if this weren’t the case and I wasn’t okay with giving full admin rights, there’s no way to do this besides, publishing the game twice once for each person individually, or doing the suggested solution of using a collection which has the issues I detailed in another post, specifically not being able to put the game at the top of their page, only in a collection at the bottom, as well as something I thought about recently which is emailing followers when the game is released.
I know it emails people who follow you saying “Snowdrama just released a new game” and I would guess that If you add someone as a admin and then after make the page go live by making it public, it also emails their followers, something definitely desirable.
Overall just adding these would cover 99% of use cases:
- Credit Permissions - it just shows up on their page and they can view stuff like analytics.
- Post Permissions - lets them make devlog posts, and moderate the game forum.
- Full Collaborator - lets them edit anything of the page, except delete the project and change collaborators.
But yeah hopefully this is something we can get added eventually.