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I love this concept so much, and I'm looking forward to seeing where this goes. However, the execution is pretty clunky at time of writing. 

It's very buggy. The UI is hard to navigate and feels copy paste (ex. I could not figure out how to save without initiating a dialogue with something. Same with returning to the main menu). There's a ton of unused assets in the files that balloon the file size (including having the human assets in the furry files and vice versa). The writing is in desperate need of a proofread. The narration is very strange, and I have trouble knowing who is talking at any given moment.

Again, I love the concept, and the option to play furry or human is awesome. But right now it's in really rough shape. I hope this gets the polish it deserves.

To save you just have to go to the game menu (where you can use item, armor etc.) and scroll down, it's a little bit hidden

(5 edits)

You say it's very Buggy but didn't say where you bugged so I can't really fixed anything for you.

Menu will get rehauled on the next version, yes.

What was strange about the narration?

Is 546 mb that much of a file size to be mad about file bloating? THe files that are unused are not loaded when you launch the game so it shouldn't affect your experience.

The game is literally free here so it will get better later on yes and I'm mostly making everything myself with the help of an artist.