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why ia image to use as scenario and not a 3d scene?

(+1)

Otherwise it would have taken me 2x-3x times to develop

oh ,but at least edit them to be less ia image?  you generate it or you get it from somewhere? the game was good i like the history i dont get the part in the mall when you get to it with a burger with karen that you ask your relation, you have a good way in seashell whispers having another route for the same character i got it this game you want it fast, but just to know if you have it in mind?

(+2)

1. I'm improving on generating those assets every day, hopefully you will not notice in future games!

2. The part with the mall is just for flavor, to reflect / react on what you did. You'll get a different dialog if your relation is different.

3. I see what you're saying, I also think having multiple paths is cool. Difficult for a day-based game because you need to keep up with the pace of the game and this furthers complicates things (What if you accidentally mixed the two paths) but for other games it might be cooler.